Ocarina Of Time 3d Mods

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  1. Zelda Ocarina Of Time 3d
  2. Ocarina Of Time 3d Citra Mods
  3. Ocarina Of Time 3d Rom

Jun 28, 2020 There are over 6000 textures in Ocarina of Time and a few hundred have been re-textured or upscaled to look better than the original. Honestly, it's night and day when you compare the old textures vs the new. Now bear in mind this mod is exclusive to The Legend of Zelda: Ocarina of Time 3DS version and is only available for Citra.

Hello! This is my HD texture pack page for Zelda Ocarina of Time 3D!

  1. Ocarina of Time Item Randomizer: Your way into a completely new hyrule. Generate your OoTR Seeds here and enter an amazing experience - Powered by ZSR Ocarina of Time Randomizer v6.0.
  2. Ocarina of time 3d for the nintendo 3ds. Oot randomizer tournament season 2. Ocarina of time's first randomizer was created about a year ago by a modder called amazingampharos. Your way into a completely new hyrule. Ocarina of time (n64) (1.0); Ocarina of Time Randomizer mod shakes up the classic game.
  3. ( 4k uncompressed version) The Legend of Zelda was originally locked at 20 fps (the 3D version 30). This mod allows the game to play at a silky smooth 60 fps, and man does it feel nice to play in! Henriko also remastered / upscaled the textures to 4K, so those look fantastic too!

Some general info regarding this texture pack which you should read before you download it;

  • There are ~6000 unique textures in the game ( I have tried to dump every single one, however I may have missed a few ). Out of these textures a few hundred have been completely re-textured or upscaled to look substantially better than the original. Other textures have been left untouched until I've worked on them. The textures that I've upscaled have been so using waifu2x-caffe, letsenhance.io using these instructions by Bighead. Some filtered textures have been modified or changed entirely to look better as well. In many cases, filtered textures look worse than the original textures so that's why I've decided to leave many of them untouched until a later point.

  • It is very important to me that the texture pack stays faithful to the original vision. This means that I try my hardest to make new textures look like higher resolution versions of the original textures, and not like brand new textures or out-of-place mashups.

  • I am completely up for suggestions, changes and submissions. You will of course be fully credited for any work you submit. These are still very early days and there is much work left to do.

  • In-game text has not been upscaled yet because of the strange way Ocarina of Time handles text printing. If you want smooth text, enable the xBRZ freescale filter in the Citra Graphics Settings and set it to '3' or higher (if your computer can handle it!).

  • The pack is scaled to 8x the default resolution , this means that ( if the internal resolution is increased in Citra ) you may be able to view some textures at a staggering 3200x1920 resolution! A lower resolution version (4x) is also available for weaker computers.

  • This texture pack is for Zelda Ocarina of Time 3D only. There are no plans to port it to the N64 version.

  • This texture pack will work with any custom mods / hacks of Ocarina of Time 3D as long as they don't add new textures or change old ones (in that case, conflicting textures will be overwritten by one another but it will still work).

  • This texture does not include material maps since Citra does not support this feature yet.

  • It works with all versions of the game, including the PAL/JAP/KOR versions of the game.

  • The total file size of the texture pack is roughly 6GB for the 4K version, and 1.7GB for the 1080p version.

  • Post-Processing works if you install ReShade into Citra and follow the instructions provided in the installation folder for Zelda OOT3DHD (update 1.1.0 onwards) and grants access to some great graphical enchancements like Ambient Occlusion, Depth of Field, Bloom, Tonemapping and more!

  • Special thanks to Luke Gonet for letting me use their 4K render of the Medallions! Please check out their portfolio here.

Changelog:

1.3.2 (2021-07-16):

  • 4K user interface is nearing completion, having been made completely from scratch! Misc. menus are being completed one at a time.
  • 20+ updated textures in Hyrule Field
  • Misc. new 4K textures including clouds, trees, grass, vines etc.
  • Gerudo Valley makeover has begun- still early W.I.P
  • 4K area texts!
  • HD sun flares, initial save game screen etc.
  • Simplified 60 FPS: Just hold ‘R' on your controller to temporarily disable 60 FPS before and during segments of the game that are difficult / impossible due to 60 FPS quirks.
  • Many bugs and glitches have been fixed!
  • Minor changes and improvements all over!

1.3.1 (2021-05-16):

  • Over 80 new textures, coving both environment, UI, characters and more!
  • Further improved 4K user interface. Buttons, icons, text and menus have been partially or completely remade from scratch! More of the interface will get completed in subsequent updates.
  • HD maps!
  • 4K flowers and foliage
  • Lake Hylia revamp (oversaw the whole area again, remade textures and added new ones)
  • Kakariko Village revamp (Signs, brick walls, pillars, roof tiles etc. remade from scratch)
  • New sand textures in the Gerudo and Wasteland areas
  • Misc. HD rocks, Vines etc.
  • Improved 60 FPS support
  • Updated title screen to display the correct version.
  • Minor changes and bug fixes.

1.3.0 (2021-02-16):

  • New 4K User Interface, all menus are being completely redone from scratch in native 4K!
  • Kokiri Forest overhaul, more than dousen completely remade textures
  • 4K Signs
  • HD Eye Textures for over 30 NPCs
  • Enhanced Shield Reflections
  • New Tree Bark Textures
  • Fixed 'Stretched' Triforce on the Hylian Shield
  • Improved Link textures
  • 60 FPS support! (Beta)

1.2.1 (2020-11-24):

  • Multi-Language support! This includes German, French and Spanish.
  • Selecting your game region is now way easier and less confusing than before;

All you need to do now, if you're using the European version of Ocarina of Time 3D , click the ' Run this if you're using the PAL (European) version of the game.bat ' file inside the texture pack folder. Done! It'll now work great with your version of the game. Easy, right?

  • New terrain textures in Hyrule Field, and new textures in Kakariko Village!

This includes walls, ground textures, buildings and more!

  • MXAO has been fixed thanks to help from GRECCO#0720 on Discord, thank you!

This means you can now experience glorious self shadowing around objects, which looks really great with OOT's fantasy art style. Try it out by doing the following:

Set your game view to 'Single' in Citra.

Set your resolution to 9x in the Graphics Settings in Citra.

Press the 'HOME' button on your keyboard, this will bring up the ReShade UI.

Check the 'MXAO' box in the list of effects.

Go to the 'Advanced' tab in ReShade and check the box next to the depth buffer in the list with the highest value (it should be a very high number while all others are 0). 3d route builder keygen crack.

Enjoy!

Zelda Ocarina Of Time 3d

This update also includes minor improvements to the visuals (including shader tweaks) as well as many bug fixes .

1.2.0 (2020-10-15):

Ocarina Of Time 3d Citra Mods

  • Time time around I've focused on covering areas that previously had not been worked on at all. This includes;

    • Ice Cavern
    • The Bottom of the Well
    • Parts of some dungeons
    • Secrets areas in holes, etc.
  • Added the ability to control the bottom touch screen using a gamepad or a controller!

  • Added HD maps and minimaps

  • Much simplified installation process with preset settings!

1.0.6 (2020-02-25):

  • Fixed the infamous rainbow / colored dots bug that plagued a majority of the textures from last update!
  • Likely fixed all texture corruption bugs by transferring the alpha bitmap from the original dumped textures over to the HD textures. Needs proper testing, please report to me if the jumbled textures/corrupted textures bug still occurs!
  • Minor fixes and changes
  • Added alternate PS4 button layot optional download to fit the 3DS button layout instead of the PS4 controller layout by tvloidw!

1.0.5b:

  • There is now an optional PS4 Buttons Patch available thanks to the hard work by the users Spyro Chris and Elizabeth Pant. Thank you!
  • Minor bug fixes and changes.

1.0.5:

  • Many bug fixes and minor changes.
  • Fixed the 'corrupted texture' bug for most textures, including the Master Sword Holster, the Water Temple and the Fire Temple, Zora King and more. If you find more textures with the corruption bug, please report to me on Discord.
  • Link's face on the game-select screen is no longer glitched after the game is completed.
  • Gorons now have a higher resolution texture sheet (W.I.P)
  • Improved texture quality and sharpness on many of the textures.
  • Improved skin textures for multiple NPCs.

1.0.4:

  • Many bug fixes and minor changes.
  • Improved texture quality and sharpness on over 60 textures.
  • 28 new HD textures have been added, a majority of them are dungeon related!
  • Ganon's textures are no longer glitched!
  • All 7 tree types have new textures (see example here)

1.0.3:

  • Various bug fixes and changes. Including fixes for the Sheikah stone textures and the chest textures.
  • Over 30 re-worked textures for improved quality.

1.0.2:

  • Minor update with various changes and improvements. Text is now much clearer and the title screen has been slightly updated as well.
  • Updated download link to make downloading the texture pack as easy as possible.

1.0.1:

  • Added over 700 high quality filtered textures, all hand checked and verified to make sure they reach a certain quality.
  • Roughly 50 hand edited textures, including various HUD elements.
  • Fixed an error where the title screen didn't show custom textures properly
  • Prepared texture pack for .dds BC7 support once Citra adds it (smaller file size, same quality!)
  • Added a READ_ME file with installation instructions
  • Multiple NPCs' skin now render properly
  • Fixed an issue where certain textures only displayed a black texture
  • Improved quality of various textures

1.0:

  • Initial release

Video preview

Comparison images:

Ocarina Of Time 3d Rom

Note: All comparison shots have been taken with the exact same settings in Citra with internal resolution set to 7x and Linear Filtering enabled.

Here are some more screenshots with the texture pack activated;

Progression: ~85% done. I focus on the most important and prevalent textures first.

Installation guide:

Time

The installation is now extremely simple. Just download the texture pack and extract the folder somewhere on your PC, then open the Citra emulator using 'Zelda OOT3D 4K.exe' and start the game (using your own dumped rom, it is NOT included with the texture pack). Enjoy!

If you encounter any issues with the texture pack please post them in the comments of this post, or PM them to me on my Discord server.

Enjoy!

Download PS4 Buttons Patch (PS4 Layout) (Optional) (By Spyro Chris and Elizabeth Pant)
Download PS4 Buttons Patch (Normal 3DS Layout) (Optional) (By Spyro Chris and Elizabeth Pant, modified by tvloidw)

If you want, become a Patron on Patreon and support my work! Patrons also get early access to all updates!

The Legend of Zelda series turns 35 this year and one can't help but wonder if Nintendo will celebrate the occasion similarly to how the Super Mario anniversary handled its festivities last year. There's been a ton of speculation on the possibility of the release of the sequel to Breath of the Wild which was announced back in 2019, the chance that The Wind Waker HD and Twilight Princess HD make it to the Switch and there's even hope that Grezzo will remake Oracle of Ages and Oracle of Seasons utilizing the remade Link's Awakening's engine and art assets.

We have yet to see if Nintendo will confirm any of these titles (or if Zelda's anniversary will be celebrated at all) but thanks to a video shared by YouTube user Brian Tate, we now have a glimpse of what an updated, 4K version of Ocarina of Time 3D could look like running at 60fps. The standard Switch and Switch Lite can't output image quality at 4K resolution which means that only a beefier, more powerful Switch would be able to run the game in the way shown in the video, but it is certainly exciting to have an idea of what it might look like running natively on the system. Download links can be found in the video description.

Nintendo has already confirmed that an updated version of the Switch is not coming anytime soon but hopefully we won't have to wait too long to find out if we will be able to play updated versions of classic Zelda games on the current models this year.

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